SummonerRL v2.2.1 Released
A smaller update is now available, addressing several potential crashes and other issues from the 2.2.0 release. It also includes a few balance adjustments and a new feature that highlights selected familiars. Here is the full changelog:
- +Familiars that the player has selected are now highlighted to indicate it.
- +Organ Rats are slightly more dangerous in their fleeing habits, but now harm themselves with ranged attacks.
- +Several enemies may now prevent leeching life, due to their unsavory or inanimate nature.
- =Now asks for confirmation if the player tries to abandon a campsite by descending to the next level.
- =Weekly seeds now roll over at exactly midday on Fridays, UTC, regardless of the local time zone.
- =Adjusted stats on the Bark Viper boss Eucalyptus so that she better fits the intended power after her move in the floor rework.
- =Some enemies now have more unique kill messages.
- =Adjusted blood colorations of some rare enemies to be more consistent.
- -Fixed a crash related to Wolf's Frozen Spears ability.
- -Fixed a crash that could occur if the player tried to Rest while the Wait command was assigned to a letter key.
- -Fixed an issue with ammunition-based familiar abilities failing to recharge during a level.
- -Fixed minor grammar mistakes on some enemies.
- -Fixed some missing equipment descriptions.
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